We are thrilled to announce that our Early Access version of Tyto Online is now live!
Tyto Online is a MMORPG where you play as an evacuee from the now uninhabitable Earth. You’re settling on the planet Ovo to study at Tyto Academy as you establish your new life. Explore and complete quests while learning real science concepts.
Because we are launching now, we also have a 20% off discount for the next week only! This brings the game to $19.99 right now. The way the pricing works — at full launch, it will have a subscription, so you’re pre-purchasing your first 3 months’ subscription, but all the early access game time until then is included. The earlier you buy, the more time you get during early access. We do expect some real bugs and issues right now, so the discount is definitely a thank you for helping us figure that out now!
What does Early Access mean?
Tyto Online is still active in development, and people who join during Early Access get to help shape the process! This means giving feedback, voting on the next features, reporting bugs, coming up with new ideas, doing live streams with the developers, and more. This also means the product itself is still going to be buggy and incomplete, so if you’re wanting a completely polished experience, you should wait for the full launch in summer/fall of 2017. Read more about our early access process here.
Links & More Info:
View the game website and buy there: http://www.tytoonline.com/
View the Steam store page: http://store.steampowered.com/app/544290
We are thrilled today to re-announce Tyto Online, the game that this company was founded to create. In Tyto Online, you explore a futuristic, alien planet as you solve problems and complete quests, learning real-world science with your friends! Enjoy the trailer of the new version of Tyto Online!
We’re very excited to announce that Tyto Ecology’s 1.9 update is one of our biggest yet! So excited, in fact, that we’ve prepared a video and change list for you to peruse. Here’s hoping this patch agrees with you, and that it betters your in-game experience even further.
[UPDATE: Tyto Ecology is no longer available on iPads, and is only available on PC/Mac via Steam. Unfortunately, we didn’t have enough visibility on iPad to have sales to continue to support that platform.]
We have recently released Tyto Ecology version 1.4 on the App Store. This update added some new features to the game that were focused more on playability than bug fixes! Below is a video and list on what has changed in our game. Enjoy!
It’s been one week since we launched Tyto Ecology, and we’ve been excitedly watching our analytics and asking questions of users whenever we get a chance. Today we wanted to share an infographic on our ecosystem’s 1 week stats!
We were happy to see our players put down a lot of decomposers, and 7.5x as many plants as animal territories. As expected, most people focused on unlocking more species before looking into unlocking more of their zones and growing the physical space they have for their ecosystem. It definitely gets more challenging as you manage a larger area, so I’m looking forward to the reaction as more of our players expand!
Not very long ago, our team explored the idea of bringing our iPad game to the PC/Mac platforms following the mobile release. The benefits were obvious: larger audience, largest distribution platform, and low costs to make the move. The problems were also obvious: the game was built for iPad and may not port well, the time investment is time that could be spent polishing the mobile version, and no one on the team had experience with the Greenlight process Steam uses to curate projects for eventual release through the Steam client.
I wanted to take a moment to share the last 48 hours with you to help you relive the rollercoaster our team rode (and continues to ride), and share some of the lessons we’ve already learned.
Today is the beginning of regular dev blog posts, where we will be sharing more about the process of making video games and our development process. To start, we thought it would be great to show the art pipeline, using the example of one of our creatures for Tyto Ecology, the armadillo!